26 September 2011

Transmission 1 Works and Artists


Colin Legge

Colin Legge is currently based in London, and works predominantly with video and text, although his work is sometimes performative, drawn, or sculptural.
One side of his work is much to do with story-telling and narrative. The other side is an exploration of the spaces we inhabit, in both a physical and psychological sense. In both instances he is interested in ways of presenting the every day.




Unit

Unit is both the bare bones of a story, open to interpretation, and a very particular one-man-act.

Digital video. 4 minutes. 2011



Unit. Colin Legge. Digital video still. 2011


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Duncan McKellar

My work is based in drawing and spans painting, sculpture and film.
The scale of my work ranges from single line drawings capturing a moment to paintings and sculptures which can take years to complete, acting as physical and mental challenges. These large pieces form a constant from which other work can evolve. I find great satisfaction in both extremes, from the immediate to the obsessive.




48 Hours in Moscow.

A Pantoscope was a pre cinema entertainment device enabling a theatre audience to watch a continuous panoramic painting scroll by on tremendous rollers. For hours audiences would watch as scenes unfolded before their eyes. I created a portable version of this public entertainment device that uses a ten-meter scroll of cartridge paper measuring 28cm in diameter. Like handmade videotape, the paper scroll is wound from spool to spool and a drawing is created on each visible section as it passes by. This device enables a continuous image to be produced. When the drawing is complete, watercolour is added from memory and documentation photographs. 
The finished scroll is then recorded rolling passed a digital video camera. The animation can then be viewed as if riding the journey, continuing the tradition of an informative, entertaining public travelling artwork.


Animation.  4 minutes. 2010


Duncan McKellar. 48 Hours in Moscow. Animation still. 2010



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Heather Barnett

Heather Barnett is a visual artist inspired by biological design and imaging technologies. Current projects include a creative collaboration with slime mould (an intelligent organism); running micro-designs, the microscopical design brand; and developing art/science projects at The University of Westminster where she is Senior Lecturer in Photography. Heather is currently working on a public art commission for Anglia Ruskin University in Chelmsford.




Physarium Experiment No 013. Spelling Test.

Animated time lapse experiment with the intelligent organism Physarum Polycephalum. 
Does it know its name?
For a few years now I have been attempting to collaborate with the slime mould, Physarum polycephalum, observing and manipulating its beautiful growth patterns and testing its intelligence and problem solving skills.

Animation. 2 minutes 30. 2008.



Physarium Experiment No 013. Heather Barnett. Animation still. 2008


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Eleanor MacFarlane


Founder of theViewergallery and theProgressiveImage, I am an artist interested in Moving Image and art contraptions, scientific and optical ideas, and their meaningful implications.



Personification

Perhaps we are as shadows, or clusters of molecules comprising form, apparently moving and having something to do with each other. Streaming humanity, shades of substance, in effect more alike than we are different.

Animation.  8 minutes. 2010


Eleanor MacFarlane. Personification. Animation still. 2010


Drawing

Drawing from the pencil’s eye view. The act and motion of drawing smudges the edges of feel, intention and mark making. The pencil seems to know what it is doing once it is set free.

Digital video. 7 minutes. 2006


Eleanor MacFarlane. Drawing. Digital video still. 2006




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Jacky Hutson


As a painter, her work could be loosely described as abstract, with a strong use of colour and depth of layering, by comfortably working on a larger scale, naturally allowing for scope and movement within the image. Creating strong, flamboyant, sometimes stylized images with a 3-dimensional feel - her love of graffiti is reflected in her work. The subject matter can be quite random and very often changeable throughout the process.




Spread Beauty 1

"The necessity of art and beauty everywhere - not just the gallery space - in the workplace, the home, the everyday - to transform the space"

Animation. 9 minutes. 2010




Spread Beauty. Jacky Hutson. Animation still. 2010


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Michael Szpakowski


Michael Szpakowski is an artist, composer & writer. His music has been performed all over the UK, in Russia & the USA. He has exhibited work in galleries in the UK, mainland Europe & the USA. His short films have been shown throughout the world. He is composer & video artist for Tell Tale Hearts Theatre Company & a joint editor of the online video resource DVblog.




Six Hours in Scunthorpe 

This stop motion animation was created as part of the 20-21 Visual Arts Centre's 10th birthday Celebrations in Church Square on 23 July 2011. Made with the collaboration of lots of Scunthorpe folk in a six hour period, it also features performers from the day.

Digital animation. 10 minutes. 2011





Michael Szpakowski. Six Hours in Scunthorpe. Digital animation still. 2011





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Paul Harrison

My work is involved in ideas surrounding transformation specifically how our perception or opinion of a subject's reality is changed through an animated or creative action. I view what I make as a socially engaged portrayal, one that is involved in formulating and asking new questions about the human form and condition. Including examining the relationship or contrast between what is considered real or imaginary within an art context.




Away From the Unknown.

Away from the Unknown is a digital stop motion animation that explores a notion of Hyper reality. So this piece is looking at an opinion that i have in which currency is a form of Hyperreality.

This animation was basically a reaction to my anxieties surrounding money and how it controls lives. Furthermore this work contains issues involving materiality and the immateriality of an image or depiction. In the end i hope this work can help people gain a greater insight into our capitalist way of life.

Animation.  7 minutes 30. 2011



Paul Harrison. Away From the Unknown. Animation still. 2011


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Rachel Evans

Rachel is a recent graduate from Bath School of Art and Design whose practice is centred around the physical act of drawing and mark making.




Arm Span Daily Drawing

The Work is a five day video documentation of daily drawings mapping out the artist’s marks from the body’s actions and dimensions.

Digital video. 4 minutes. 2011


Arm Span Daily Drawing. Rachel Evans.  Digital video still. 2011


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Spin

Spin shed fall over

Digital video. 30 seconds. 2011




Tom Walker. Spin. Digital video still. 2011




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Parul Gupta



Lines have always been the medium of my expression and exploring it further is a constant research. The greatest source of inspiration in my practice comes from being receptive towards things which otherwise frustrate or sadden me, and how my aesthetics responds to it. Things which could go unnoticed, initially becomes the inspiration and then the part of the work – whether using broken hair as a medium to define line or using the scratches - an empty pen leaves on the paper. Through this I envisage drawing as a spatial exploration poised somewhere between installation and abstract line drawing.




Hairfall

My own hair has been a very integral medium in my drawings and for that I ritualistically collect my broken hair everyday from places like my bed, shower, comb, clothes and from every place I see them. There is a permanent place in my room where I have kept a white paper to collect my hair every day. The ritual starts in the morning each day when the paper is blank and till night, with every addition of hair on the paper, hair forms a natural organic drawing. In this video I have shot the process of creating the drawing as each hair strand fall on the paper.


Digital video. 5 minutes 30. 2011




Parul Gupta. Hairfall. Digital video still. 2011


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